r/EmulationOnAndroid - Android emulation and troubleshooting General Computers Handhelds Consoles Nintendo Browse All FAQ Discussion Links Posts asking which games are playable/what the emulator is called/where to get it will be removed. There are very few playable commercial titles for PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One, and Xbox Series emulators.This is /r/ emulation - not /r/flashcarts or /r/consolehomebrew.Please abide by reddit's site-wide rules on self-promotion. Any further videos should be packaged into a self post, accompanied by a submission statement that facilitates discussion. Users are permitted to post one emulator demonstration video per day as a link post.Comments stepping significantly over the line will be removed- use some common sense. Simple tech support or general queries not fulfilling that requirement belong in the Weekly Question Thread and will be redirected there. Self posts should provide scope for wider, interesting discussion.Use Google and check The Emulation General Wiki before posting.Don't ask for or link directly to pirated software or copyrighted material without permission of the copyright holder. We're currently accepting enquiries from emulation-related communities and websites covering similar topics to /r/emulation who'd like to be platformed on /r/emulation - please see this thread for details.You can also join us on Discord! Related Communities htc is going to fail due to memory restrictions.To get started check out our wiki page or The Emulation General Wiki. This takes time and the created file will be stored in the cache directory. hts file will need to be created during the first startup. The path to the textures may differ and can be changed using GLideN64 settings. Graphics > Advanced > Prefetch Custom Textures (requires high amounts of RAM).Graphics > Advanced > Load Custom Textures.Extract the ZIP file into %username%/Documents/Dolphin Emulator/Load/Textures ( ~/.local/share/dolphin-emu/Load/Textures on Linux, ~/Library/Application Support/Dolphin/Load/Textures on macOS).Alternatively, change the branch to Dolphin and press the "Code button" on the right side of the Github page, then "Download.Load the target rom, then access the Quick Menu > Options > GlideN64 > Use High-Res textures.Android users need the Mupen64Plus-Next GLES3 core.From the Retroarch main menu, go to Load Core > Download a Core > Nintendo - Nintendo 64 (Mupen64Plus-Next).Ensure that the cache folder exists in the directory.Once downloaded, put everything that's inside of the ZIP into your ~/RetroArch-Win64/System/Mupen64plus/hires_texture/MARIOKART64 folder.Set the parameter LoadHiResTextures and txHiresTextureFileStorage to True.On macOS, the path is: ~/Library/Application Support/Mupen64plus.On Linux, the path is: ~/.config/mupen64plus.Edit the config file found in %APPDATA%/Mupen64Plus.On macOS, the path is: ~/Library/Application Support/Mupen64plus/hires_texture.On Linux, the path is: ~/.local/share/mupen64plus/hires_texture.Once downloaded, extract everything that's inside of the ZIP into your %APPDATA%/Mupen64Plus/hires_texture/MARIOKART64 folder.If you are using RMG, instructions are similar to the ones of Project64. Press the "Code button" on the right side of the Github page, then "Download.Mupen64Plus using latest GLideN64 WIP build Options > Graphics Settings > Texture Enhancement > Check "Use Texture Pack" and "Use file storage instead of memory cache" and point file paths to the texture pack.Options > Configuration > Config: Mario Kart 64: Plugins > Video > GlideN64. ![]() Make sure the game runs, then adjust the graphics configuration for your Mario Kart 64 rom by highlighting the game in your ROM Directory within P643.0, then:.Once downloaded, extract everything that's inside of the ZIP into your ~/Project64/Plugin/GFX/GlideN64/hires_texture/MARIOKART64 folder.wad file.ĭiscord Server Install Project64 using latest GLideN64 WIP build ![]() This is a high-definition texture pack for the game Mario Kart 64, for emulators capable of loading High Resolution textures, including any emulator using GLideN64 as video plugin such as Project64, Mupen64Plus and RetroArch as well as Dolphin using a Mario Kart 64 (Wii VC).
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